Newest Unity Asset

InTerra

Terrain Shader Features ~ Integration of Objects into Terrain & More
Unity Assset

InTerra ~ Terrain Creation Shaders

The main feature of this Asset is the visual integration of Objects into Terrain. It was designed to be very easy to use and it will help you to create very diverse and unique terrains.

There are also a lot of options for Terrain texturing:

  • • Hiding texture repetition
  • • Parallax occlusion mapping
  • • Heightmap blending
  • • Triplanar mapping
  • • Automatic steep slopes texturing
  • • Tessellation (HDRP Only)​

OBJECTS INTO TERRAIN INTEGRATION

Take any object and make it part of terrain :)

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HIDING TEXTURE REPETITION

Hiding repetition by scaling up the texture far away from camera.

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REALISTIC TEXTURES TRANSITION

Textures transition based on heightmap textures.

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STEEP SLOPES TEXTURING

Triplanar mapping for steep slopes.

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