Newest Unity Asset

InTerra

•
Terrain Shader Features ~ Integration of Objects into Terrain & More
Unity Assset

InTerra ~ Terrain Creation Shaders

•

The main feature of this Asset is the visual integration of Objects into Terrain. It was designed to be very easy to use and it will help you to create very diverse and unique terrains.

There are also a lot of options for Terrain texturing:

  • • Hiding texture repetition
  • • Parallax occlusion mapping
  • • Heightmap blending
  • • Triplanar mapping
  • • Automatic steep slopes texturing
  • • Tessellation (HDRP Only)​

OBJECTS INTO TERRAIN INTEGRATION

•

Take any object and make it part of terrain :)

Original Image
Modified Image

Original Image
Modified Image

Original Image
Modified Image

Original Image
Modified Image


HIDING TEXTURE REPETITION

•

Hiding repetition by scaling up the texture far away from camera.

Original Image
Modified Image


REALISTIC TEXTURES TRANSITION

•

Textures transition based on heightmap textures.

Original Image
Modified Image


STEEP SLOPES TEXTURING

•

Triplanar mapping for steep slopes.

Original Image
Modified Image